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../.init |
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Though we didn't explore this for TCP, in addition to selecting the destination port, both TCP and UDP can set their _source_ port. | ||
We'll practice that here --- you can set the source port with `s.bind` on the socket, exactly how a server does it to set their listening port. |
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#!/usr/bin/exec-suid --real -- /usr/bin/python -I | ||
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import psutil | ||
import socket | ||
import os | ||
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from dojjail import Host, Network | ||
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flag = open("/flag").read() | ||
parent_process = psutil.Process(os.getppid()) | ||
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class ServerHost(Host): | ||
def entrypoint(self): | ||
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) | ||
server_socket.bind(("0.0.0.0", 31337)) | ||
while True: | ||
try: | ||
client_message, (client_host, client_port) = server_socket.recvfrom(1024) | ||
while True: | ||
if client_port != 31338: | ||
break | ||
if not client_message: | ||
break | ||
if client_message == b"Hello, World!\n": | ||
server_socket.sendto(flag.encode(), (client_host, client_port)) | ||
break | ||
except ConnectionError: | ||
continue | ||
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user_host = Host("ip-10-0-0-1", privileged_uid=parent_process.uids().effective) | ||
server_host = ServerHost("ip-10-0-0-2") | ||
network = Network(hosts={user_host: "10.0.0.1", server_host: "10.0.0.2"}, subnet="10.0.0.0/24") | ||
network.run() | ||
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user_host.interactive(environ=parent_process.environ()) |