Inspired by (but unrelated to) Periscope's permission control, PermissionScope is a Swift framework for intelligently requesting permissions from users. It contains not only a simple UI to request permissions but also a unified permissions API that can tell you the status of any given system permission or easily request them.
Some examples of multiple permissions requests, a single permission and the denied alert.
We should all be more careful about when we request permissions from users, opting to request them only when they're needed and definitely not all in one barrage when the user opens the app for the first time.
PermissionScope gives you space to explain your reasons for requesting their precious permissions and allows users to tackle the system dialogs at their own pace. It conforms to (what I hope will be) a standard permissions design but is flexible enough to fit in to most UIKit-based apps.
Best of all, PermissionScope detects when (some of) your permissions have been denied by a user and gives them an easy prompt to go into the system settings page to modify these permissions.
- requires iOS 8+
Installation for Carthage is simple enough:
github "nickoneill/PermissionScope" ~> 0.6
As for Cocoapods, use this to get the latest code:
pod 'PermissionScope', '~> 0.6'
And import PermissionScope
in the files you'd like to use it.
No promises that it works with Obj-C at the moment, I'm using it with a mostly-Swift codebase. Feedback on this would be great though.
The simplest implementation displays a list of permissions and is removed when all of them have satisfactory access.
class ViewController: UIViewController {
let pscope = PermissionScope()
override func viewDidLoad() {
super.viewDidLoad()
pscope.addPermission(PermissionConfig(type: .Contacts, demands: .Required, message: "We use this to steal\r\nyour friends"))
pscope.addPermission(PermissionConfig(type: .Notifications, demands: .Optional, message: "We use this to send you\r\nspam and love notes", notificationCategories: .None))
pscope.addPermission(PermissionConfig(type: .LocationInUse, demands: .Required, message: "We use this to track\r\nwhere you live"))
pscope.show()
}
@IBAction func doAThing() {
pscope.show(authChange: { (finished, results) -> Void in
println("got results \(results)")
}, cancelled: { (results) -> Void in
println("thing was cancelled")
})
}
}
The permissions view will automatically show if there are permissions to approve and will take no action if permissions are already granted. It will automatically hide when all permissions have been approved.
If you're attempting to block access to a screen in your app without permissions (like, say, the broadcast screen in Periscope), you should watch for the cancel closure and take an appropriate action for your app.
A permission can either have .Required
or .Optional
demands. Required permissions (such as access to contacts for a contact picker) are evaluated when you call show
and, if all required demands are met, the dialog isn't shown!
A permission with the .Optional
demand will not cause the dialog to show alone. Users who have accepted all the required permissions but not all optional permissions can tap out to continue without allowing the optional permissions.
You can easily change the colors, label and buttons fonts with PermissionScope.
pscope.tintColor = UIColor...
pscope.headerLabel.text = "..."
pscope.headerLabel.font = UIFont...
pscope.bodyLabel.text = "..."
pscope.bodyLabel.font = UIFont...
pscope.buttonFont = UIFont...
pscope.labelFont = UIFont...
In addition, the default behavior for tapping the background behind the dialog is to cancel the dialog (which calls the cancel closure you can provide on show
). You can change this behavior with backgroundTapCancels
during init.
PermissionScope also has an abstracted API for getting the state for a given permission and requesting permissions if you need to do so outside of the normal dialog UI. Think of it as a unified iOS permissions API that can provide some features that even Apple does not (such as detecting denied notification permissions).
switch PermissionScope().statusContacts() {
case .Unknown:
// ask
PermissionScope().requestContacts()
case .Unauthorized, .Disabled:
// bummer
return
case .Authorized:
// thanks!
return
}
- You get "Library not loaded: @rpath/libswiftCoreAudio.dylib", "image not found" errors when your app runs:
PermissionScope imports CoreAudio to request microphone access but it's not automatically linked in if your app doesn't import CoreAudio
somewhere. I'm not sure if this is a bug or a a quirk of how CoreAudio is imported. For now, if you import CoreAudio
in your top level project it should fix the issue.
We're using PermissionScope in treat and fixing issues as they arise. Still, there's definitely some beta-ness around and the API can change without warning. Check out what we have planned in issues and contribute a suggestion or some code 😃
Users will get the prompt to enable notifications when using PermissionScope but it's up to you to watch for results in your app delegate's didRegisterUserNotificationSettings
and then register for remote notifications independently. This won't alert the user again. You're still responsible for handling the shipment of user notification settings off to your push server.
You must set these Info.plist keys for location to work
Trickiest part of implementing location permissions? You must implement the proper key in your Info.plist file with a short description of how your app uses location info (shown in the system permissions dialog). Without this, trying to get location permissions will just silently fail. Software!
Use NSLocationAlwaysUsageDescription
or NSLocationWhenInUseUsageDescription
where appropriate for your app usage. You can specify which of these location permissions you wish to request with .LocationAlways
or .LocationInUse
while configuring PermissionScope.
PermissionScope uses the MIT license. Please file an issue if you have any questions or if you'd like to share how you're using this tool.