A classic Hangman game where players try to guess a hidden word, one letter at a time, with a limited number of attempts. The game displays the current state of the word, tracks incorrect guesses, and ends with either a win or a loss. Developed in Python, this project can be run in the console and can be expanded to include a graphical user interface (GUI) using Tkinter or PyQt.
The "Hangman Challenge" project recreates the traditional word-guessing game in Python. A random word is selected from a predefined list, and the player attempts to guess the word by entering one letter at a time. The game tracks the player’s correct guesses, displays the word's current state, and allows for a limited number of incorrect attempts before the game is over. The project starts as a console-based application but can be extended to a GUI for a more user-friendly experience.
- Word Selection: Randomly selects a word from a predefined list.
- Player Input: Allows players to input their guesses, checking if each letter is correct.
- Game State Display: Shows the current state of the word with guessed letters revealed and unguessed letters blanked.
- Incorrect Guess Tracking: Displays the number of remaining incorrect guesses and keeps track of guessed letters.
- Win/Loss Conditions: Ends the game when the player either guesses the word or exhausts their attempts.
- Optional GUI: An optional GUI can be added using Tkinter or PyQt to improve user interaction.
- Python: For core game logic and functionality.
- Tkinter/PyQt (Optional): To build a graphical interface, if desired.
- The game randomly selects a word from a list.
- You have a limited number of attempts to guess the word.
- Input a single letter at a time to guess the word:
- If the letter is in the word, it will appear in the current word display.
- If the letter is incorrect, your remaining attempts will decrease.
- The game ends when:
- You correctly guess all letters in the word (win).
- You run out of attempts (lose).
Possible upgrades for this project include:
- Additional Word Lists: Add a larger or more varied list of words for replayability.
- Difficulty Levels: Adjust the number of attempts based on difficulty settings (e.g., easy, medium, hard).
- Hint System: Add hints to help players guess the word.
- Advanced GUI: Develop a more feature-rich GUI using Tkinter or PyQt for improved usability. Score Tracking: Keep track of wins and losses across sessions.