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Sheer Force Test Fixes #6198

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Feb 6, 2025
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6 changes: 3 additions & 3 deletions test/battle/ability/sheer_force.c
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ SINGLE_BATTLE_TEST("Sheer Force doesn't boost Eruption", s16 damage)
PLAYER(SPECIES_TAUROS) { Ability(ability); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PRESENT); }
TURN { MOVE(player, MOVE_ERUPTION); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
Expand All @@ -50,7 +50,7 @@ SINGLE_BATTLE_TEST("Sheer Force doesn't boost Water Spout", s16 damage)
PLAYER(SPECIES_TAUROS) { Ability(ability); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_PRESENT); }
TURN { MOVE(player, MOVE_WATER_SPOUT); }
} SCENE {
HP_BAR(opponent, captureDamage: &results[i].damage);
} FINALLY {
Expand Down Expand Up @@ -347,7 +347,7 @@ SINGLE_BATTLE_TEST("Sheer Force doesn't boost Comeuppance", s16 damage)
EXPECT_NE(results[0].damage, 0);
}
}
SINGLE_BATTLE_TEST("Sheer Force doesn't boost Comeuppance", s16 damage)
SINGLE_BATTLE_TEST("Sheer Force doesn't boost Payback", s16 damage)
{
u16 ability = 0;
PARAMETRIZE { ability = ABILITY_SHEER_FORCE; }
Expand Down