Fix Choice'd mons referring to incorrect move when switching #6204
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Description
One of @iriv24's players sent a recording of some weird switching behaviour which lead to this discovery. Turns out
ShouldSwitchIfBadChoiceLock
was checking if the last move used globally was a status move, not the last move the choice'd mon had used was. Whoops!This is to upcoming because
GetMoveCategory
isn't in master.People who collaborated with me in this PR
@/capncrunch
Discord contact info
@Pawkkie