These teaching resources have been created to encourage the reuse of digital archaeological data archived by SPARC, in accordance with the 'Reusability' FAIR principle.
These teaching materials are made available under a Creative Commons CC-BY 4.0 license
This repository contains teaching materials designed to introduce university level students to working with archived digital 3D models. It introduces terminology and metadata specific to digital 3D data and provides step-by-step instructions for five exercises in the reanalysis and reinterpretation of models collected through the SPARC Project. Video tutorials of each exercise are provided on the SPARC Teaching YouTube channel.
To cite these teaching materials, please use the following reference: Kasten, M. (2020) Delving into the Boston Fingerprints Project Archive: A SPARC Teaching Resource. https://github.com/ropitz/sparc_teaching.
This repository contains teaching materials designed to introduce university level students to key considerations, issues, and current scholarship surrounding the creation of digital reconstructions of archaeological resources. Using laser scan data produced by SPARC for the Malthi Revisited project, five exercises provide step-by-step instructions to guide students through critically considering what is needed for a digital reconstruction, processing the dataset into a usable form, and deciding how to disseminate the reconstruction to a wider audience.
To cite these teaching materials, please use the following reference: Kasten, M. (2021) An Introduction to Digital Archaeological Reconstructions: A SPARC Teaching Resource. https://github.com/ropitz/sparc_teaching.
Part C: Extracting and Cleaning Data
Part A: Mesh Cleaning and Decimating
Part B: Baking Normals in Blender
Part A: How to Model Assets in Blender
Part B: Building a Prehistoric House in Blender