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Reword based on Th3's suggestion
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budak7273 committed Apr 9, 2024
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12 changes: 6 additions & 6 deletions modules/ROOT/pages/ForUsers/DedicatedServerSetup.adoc
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Expand Up @@ -175,14 +175,14 @@ The examples below are for a self-hosted dedicated server.
* The authenticating user requires Read/Write/Delete or Read/Modify permissions.
* The path should follow this format:
** If running your chosen mod management tool on a Windows computer:
*** If the server is installed on your local computer, use the file path, for example `C:\EpicGamesGames\SatisfactoryDSExperiment`
*** If the server is installed on the same computer, use the file path, for example `C:\EpicGamesGames\SatisfactoryDSExperiment`
*** If the server is on a network location: `\\ServerNameOrIP\ShareName\Path` or `//ServerNameOrIP/ShareName/Path`
** If running your chosen mod management tool on a Linux computer:
*** Neither SMM nor ficsit-cli can connect to SMB/CIFS paths directly,
since they are not a real path that Linux can read.
Instead, they need to be mounted to a local path.
How this is done will vary significantly depending on your setup.
A good starting point is to search `mount cifs to path linux` on your favorite search engine.
*** If the server is installed on the same computer: use the file path.
*** If the server is on a network location, you first need to mount it to a local path,
then you can treat it as a local installation.
Mounting varies significantly depending on your setup;
a good starting point is to check `linux mount cifs to path` on your favorite search engine.
* Note that locally installed dedicated servers set up through Steam or Epic
will likely be automatically detected by Satisfactory Mod Manager and appear with the "DS" note in the dropdown.

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