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Update outdated ini file reference
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budak7273 committed Feb 28, 2025
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6 changes: 3 additions & 3 deletions modules/ROOT/pages/Development/TestingResources.adoc
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Expand Up @@ -428,9 +428,9 @@ The link:#LaunchScript[launch script] demonstrates how to make the game to autom
as opposed to the main menu, cutting down on load time and clicks when testing your mod.
However, you will need to tweak it slightly if the level you want to load is a custom level.

Notice that the powershell script's loadLatestSave option creates an ini file on the fly
containing instructions to load into a specific save file and GameDefaultMap.
You'll need to modify the powershell script to point to your custom level.
Notice that the script's loadLatestSave option uses the `-ini:Engine:` flag
to specify what level to load (`GameDefaultMap`).
You'll need to modify the script to point to your custom level instead.

First, you'll need to find the path to use for your custom level.
It's based on the level's asset path.
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