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Progress on Mods Without SML Page
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budak7273 committed Jul 13, 2024
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Expand Up @@ -21,12 +21,16 @@ because it acted as a way to check which game and engine versions a mod was comp

Benefits of still depending on SML

Consider the following SML features that you'll be losing by not depending on it:

- Significant wheel reinvention required for blueprint mods (C++ mods can use StartupModule)
- Mod dependency version checking at launch
- Client-server version consistency checking when playing in multiplayer
- Other mods being able to detect your mod's presence
- Mod Content Registry access
- Nearly every player will still have it installed anyways

Also, consider that nearly every player will still have SML installed anyways so they can play with other mods.
It's already possible to run SML on just the client


Refine the mircea paragraph:
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