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KeyBindings
Giuseppe Barbieri edited this page Feb 16, 2021
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1 revision
Most of the demos use the following key bindings:
Key | Action |
---|---|
Mouse drag | Look-around |
W, A, S, D |
Move forward, left, back, right |
Shift - W, A, S, D
|
Move forward, left, back, right fast |
K , Shift +K
|
Move upwards, move upwards fast |
J , Shift +J
|
Move downwards, move downwards fast |
C |
Switch between FPS and Arcball camera control modes (only used in some examples) |
If a gamepad is connected (such as a PlayStation 3 or 4 controller), the hats can be used for movement and look-around.
Key | Action |
---|---|
F |
Toggle fullscreen |
Q |
Toggle rendering quality (low, medium, high, ultra), if supported by the current rendering pipeline |
Shift -V
|
Toggle stereo rendering and rendering to VR headsets, if supported by the current rendering pipeline |
Shift -Q
|
Toggle buffer debug view |
P |
Save screenshot to Desktop as PNG |
Shift -P
|
Record a H264-encoded video to the Desktop |
All keybindings are also listed in the InputHandler class.