sfall 3.8.10
NovaRain
released this
12 Jun 13:02
·
1063 commits
to 3.8-maintenance
since this release
Changelog:
- Added an option to use Fallout's normal text font instead of DOS-like font on the world map
- Added an option to increase the maximum number of tile FRMs (from Crafty)
Original engine bug fixes and various features based on the work by Mr.Stalin:
- Added a fix for a crash when the critter goes through a door with animation triggers
- Added a fix for critters killed in combat by scripting still being able to move in their combat turn if the
distance
parameter in their AI packages is set tostay_close/charge
, or NPCsTryToSpendExtraAP is enabled - Added support for adding custom background FRM to the character screen of the hero appearance mod
- Added an option to display the range of the secondary attack mode in the inventory when you switch weapon modes in active item slots
- Added an option to set up a key to let you move/drop a whole stack of items at once without the 'Move Items' window
- Added an option to change the counter in the 'Move Items' window to start with maximum number
- Expanded
get_mouse_buttons
function to return a value for the middle mouse button