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sfall 3.8.13

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@NovaRain NovaRain released this 05 Dec 14:27
· 1005 commits to 3.8-maintenance since this release

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Changelog:

  • Changed PartyMemberExtraInfo to not show 'Addict' text (in dark green) on the combat control panel if the party member is not addicted to drugs
  • Changed read_byte, read_short, read_int, and read_string script functions to not require AllowUnsafeScripting
  • Added an option to display experience points with the bonus from Swift Learner perk when gained from non-scripted situations (from Crafty)

Various bug fixes and features based on the work by Mr.Stalin:

  • Fixed the missing return value of -1 for HOOK_USEOBJON hook script
  • Fixed the return values of a hook getting corrupted if another hook was called during the execution of the current hook
  • Fixed a bug in the hero appearance mod that caused the player to disappear after saving the game when player's base FID is greater than 255
  • Added a fix for missing AC/DR mod stats when examining ammo in the barter screen
  • Added a fix for being unable to sell/give items in the barter screen when the player/party member is overloaded
  • Added a fix for AI still taking distance into account when calculating hit chance using the 'no_range' flag
  • Added a fix for AI not taking chem_primary_desire in AI.txt as a preference list when using drugs in the inventory
  • Added a fix to display a pop-up message box about death from radiation
  • Added a fix to prevent hook scripts from being executed when the depth limit is exceeded
  • Added an option to display full item description for weapon/ammo in the barter screen
  • Added a new value to SpeedInterfaceCounterAnims to update the AC counter instantly when switching to other controlled critters in combat
  • Backported script functions from 4.0: lock_is_jammed, unjam_lock
  • New script functions: obj_under_cursor, get/set_object_data