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Update Dutch translation
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sharkwouter committed Nov 28, 2024
1 parent 4b7b99b commit 9d21a44
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Showing 2 changed files with 111 additions and 33 deletions.
142 changes: 110 additions & 32 deletions assets/languages/nl.po
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-11-23 00:24+0100\n"
"POT-Creation-Date: 2024-11-28 13:56+0100\n"
"PO-Revision-Date: 2024-07-18 11:07+0200\n"
"Last-Translator: \n"
"Language-Team: \n"
Expand All @@ -29,6 +29,18 @@ msgstr " punten in "
msgid "# could not open credits file"
msgstr "# credits bestand kon niet geopend worden"

#: ../src/states/HowToScoreState.cpp:286
msgid "3 lined up shells give a point"
msgstr "3 schelpen naast elkaar geven punten"

#: ../src/states/HowToMatchState.cpp:174
msgid "3 shells make a match"
msgstr "3 schelpen maken een match"

#: ../src/states/HowToControlsState.cpp:158
msgid "Controls"
msgstr "Bediening"

#: ../src/states/CreditsState.cpp:221
msgid "Credits"
msgstr "Credits"
Expand All @@ -41,7 +53,7 @@ msgstr "Modus Afgerond!"
msgid "Game Over!"
msgstr "Game Over!"

#: ../src/states/GameStateChallenge.cpp:12 ../src/states/GameState.cpp:15
#: ../src/states/GameStateChallenge.cpp:14 ../src/states/GameState.cpp:15
#: ../src/states/GameStateRelaxed.cpp:7
msgid "Game Paused"
msgstr "Spel gepauseerd"
Expand All @@ -50,19 +62,35 @@ msgstr "Spel gepauseerd"
msgid "High Scores"
msgstr "Resultaten"

#: ../src/states/GameStateChallenge.cpp:14 ../src/states/GameState.cpp:17
#: ../src/states/HowToMatchState.cpp:168
msgid "How to Match"
msgstr "Hoe Maak Je Matches"

#: ../src/states/HowToPlayState.cpp:138
msgid "How to Play"
msgstr "Hoe Het Werkt"

#: ../src/states/HowToScoreState.cpp:280
msgid "How to Score"
msgstr "Hoe Scoor Je"

#: ../src/states/GameState.cpp:17
msgid "Level Failed"
msgstr "Level Mislukt"

#: ../src/states/GameStateChallenge.cpp:13 ../src/states/GameState.cpp:16
#: ../src/states/GameStateChallenge.cpp:16
msgid "Level Failed, continue?"
msgstr "Level Mislukt, nog een keer?"

#: ../src/states/GameStateChallenge.cpp:15 ../src/states/GameState.cpp:16
msgid "Level Finished!"
msgstr "Level Afgerond!"

#: ../src/states/NotImplementedState.cpp:7
msgid "Not Yet Implemented"
msgstr "Nog Niet Geimplementeerd"

#: ../src/states/OptionsState.cpp:239
#: ../src/states/OptionsState.cpp:242
msgid "Options"
msgstr "opties"

Expand All @@ -74,123 +102,173 @@ msgstr "Relax, er zijn geen punten"
msgid "Score "
msgstr "Haal "

#: ../src/states/OptionsState.cpp:260
#: ../src/states/OptionsState.cpp:263
msgid "apply"
msgstr "toepassen"

#: ../src/states/ModeSelectState.cpp:140
#: ../src/states/HowToControlsState.cpp:170
msgid "cancel:"
msgstr "terug:"

#: ../src/states/ModeSelectState.cpp:144
msgid "challenge mode"
msgstr "uitdagingsmodus"

#: ../src/states/OptionsState.cpp:187
#: ../src/states/OptionsState.cpp:190
msgid "change music upon level switch: "
msgstr "wissel muziek bij level overgang: "

#: ../src/states/MenuState.cpp:144
#: ../src/states/HowToControlsState.cpp:167
msgid "confirm:"
msgstr "bevestigen:"

#: ../src/states/MenuState.cpp:152
msgid "credits"
msgstr "credits"

#: ../src/states/ModeSelectState.cpp:141
msgid "ends only when lives run out"
msgstr "eindigt alleen als je levens op zijn"
#: ../src/states/ModeSelectState.cpp:145
msgid "ends only when you can no longer continue"
msgstr "eindigt alleen als je niet meer verder kan"

#: ../src/states/MenuState.cpp:147
#: ../src/states/MenuState.cpp:155
msgid "exit"
msgstr "stoppen"

#: ../src/states/OptionsState.cpp:191
#: ../src/states/OptionsState.cpp:194
msgid "full screen: "
msgstr "volledig scherm"

#: ../src/states/MenuState.cpp:138
#: ../src/states/MenuState.cpp:146
msgid "high scores"
msgstr "resultaten"

#: ../src/states/HighscoreState.cpp:87
msgid "highest level reached in challenge mode: "
msgstr "hoogste level bereikt in uitdagingsmodus: "

#: ../src/states/MenuState.cpp:135
#: ../src/states/MenuState.cpp:143
msgid "how to play"
msgstr "hoe het werkt"

#: ../src/BoardManager.cpp:680
msgid "level "
msgstr "level "

#: ../src/states/ModeSelectState.cpp:145
#: ../src/states/HowToPlayState.cpp:150
msgid "match bubbles for extra moves"
msgstr "match bubbels voor extra moves"

#: ../src/states/HowToPlayState.cpp:147
msgid "match these to score points"
msgstr "match deze om punten te scoren"

#: ../src/states/ModeSelectState.cpp:149
msgid "match without consequences"
msgstr "match zonder consequenties"

#: ../src/states/HighscoreState.cpp:88
msgid "matches in relaxed mode: "
msgstr "matches in relaxmodus: "

#: ../src/states/OptionsState.cpp:177
#: ../src/states/HowToControlsState.cpp:173
msgid "menu:"
msgstr "menu:"

#: ../src/states/HowToControlsState.cpp:164
msgid "movement:"
msgstr "bewegen:"

#: ../src/states/HowToMatchState.cpp:177
msgid "moves without a match fail"
msgstr "moves zonder matches werken niet"

#: ../src/states/OptionsState.cpp:180
msgid "music volume: "
msgstr "muziekvolume: "

#: ../src/states/HighscoreState.cpp:85 ../src/states/OptionsState.cpp:187
#: ../src/states/OptionsState.cpp:191
#: ../src/states/HowToPlayState.cpp:153
msgid "never match urchins - they hurt!"
msgstr "match geen zeeëgels - die doen pijn!"

#: ../src/states/HighscoreState.cpp:85 ../src/states/OptionsState.cpp:190
#: ../src/states/OptionsState.cpp:194
msgid "no"
msgstr "nee"

#: ../src/states/MenuState.cpp:141
#: ../src/states/MenuState.cpp:149
msgid "options"
msgstr "opties"

#: ../src/states/MenuState.cpp:132
#: ../src/states/MenuState.cpp:140
msgid "play"
msgstr "speel"

#: ../src/states/ModeSelectState.cpp:137
#: ../src/states/ModeSelectState.cpp:141
msgid "play pre-made levels"
msgstr "speel voorgeprogrammeerde levels"

#: ../src/states/HowToControlsState.cpp:161
#: ../src/states/HowToMatchState.cpp:171 ../src/states/HowToPlayState.cpp:141
#: ../src/states/HowToScoreState.cpp:283
msgid "press confirm to continue"
msgstr "druk op bevestigen om verder te gaan"

#: ../src/states/HighscoreState.cpp:83
msgid "press confirm to go back"
msgstr "druk op bevestigen om terug te gaan"

#: ../src/states/GameStateChallenge.cpp:13 ../src/states/GameState.cpp:16
#: ../src/states/GameStateChallenge.cpp:15 ../src/states/GameState.cpp:16
#: ../src/states/NotImplementedState.cpp:7
msgid "press the confirm button to continue"
msgstr "druk op bevestigen om verder te gaan"

#: ../src/states/GameOverState.cpp:7 ../src/states/GameStateChallenge.cpp:12
#: ../src/states/GameOverState.cpp:7 ../src/states/GameStateChallenge.cpp:14
#: ../src/states/GameState.cpp:15 ../src/states/GameStateRelaxed.cpp:7
#: ../src/states/WonState.cpp:7
msgid "press the confirm button to exit"
msgstr "druk op bevestigen om te sluiten"

#: ../src/states/GameStateChallenge.cpp:14 ../src/states/GameState.cpp:17
#: ../src/states/GameState.cpp:17
msgid "press the confirm button to restart"
msgstr "druk op bevestigen om het opnieuw te proberen"

#: ../src/states/ModeSelectState.cpp:144
#: ../src/states/GameStateChallenge.cpp:16
msgid "press the confirm button to try again"
msgstr "druk op bevestigen om het opnieuw te proberen"

#: ../src/states/HowToPlayState.cpp:144
msgid "reach the score with limited moves"
msgstr "haal de score met beperkte moves"

#: ../src/states/ModeSelectState.cpp:148
msgid "relaxed mode"
msgstr "relaxmodus"

#: ../src/states/ModeSelectState.cpp:148 ../src/states/OptionsState.cpp:263
#: ../src/states/ModeSelectState.cpp:152 ../src/states/OptionsState.cpp:266
msgid "return to menu"
msgstr "terug naar menu"

#: ../src/states/CreditsState.cpp:222
msgid "scroll with confirm and cancel"
msgstr "scroll met bevestigen en terug"

#: ../src/states/OptionsState.cpp:167
#: ../src/states/OptionsState.cpp:170
msgid "sound volume: "
msgstr "volume geluiden: "

#: ../src/states/ModeSelectState.cpp:136
#: ../src/states/ModeSelectState.cpp:140
msgid "standard mode"
msgstr "standardmodus"

#: ../src/states/HighscoreState.cpp:86
msgid "standard mode completed: "
msgstr "standardmodus afgesloten: "

#: ../src/states/HighscoreState.cpp:85 ../src/states/OptionsState.cpp:187
#: ../src/states/OptionsState.cpp:191
#: ../src/states/HowToScoreState.cpp:292
msgid "this example gives +3 points"
msgstr "dit voorbeeld geeft +3 punten"

#: ../src/states/HighscoreState.cpp:85 ../src/states/OptionsState.cpp:190
#: ../src/states/OptionsState.cpp:194
msgid "yes"
msgstr "ja"
2 changes: 1 addition & 1 deletion src/states/HowToScoreState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -286,7 +286,7 @@ void HowToScoreState::loadTexts() {
this->text_match = fonts->getTexture(renderer, _("3 lined up shells give a point"), FontType::NORMAL, {255, 255, 255, 255});
}
if (!this->text_plus_one) {
this-> text_plus_one = fonts->getTexture(renderer, _("+1"), FontType::NORMAL, {255, 255, 255, 255});
this-> text_plus_one = fonts->getTexture(renderer, "+1", FontType::NORMAL, {255, 255, 255, 255});
}
if (!this->text_conclusion) {
this->text_conclusion = fonts->getTexture(renderer, _("this example gives +3 points"), FontType::NORMAL, {255, 255, 255, 255});
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