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[Hunter] Bullet Hell bug
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Jayezi committed Mar 3, 2025
1 parent cccf883 commit 3c2f7d7
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion engine/class_modules/sc_hunter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5550,7 +5550,8 @@ struct aimed_shot_base_t : public hunter_ranged_attack_t
p()->cooldowns.trueshot->adjust( -( p()->talents.calling_the_shots->effectN( 1 ).time_value() + p()->talents.unerring_vision->effectN( 3 ).time_value() ) );
}

p()->cooldowns.volley->adjust( -p()->talents.bullet_hell->effectN( 2 ).time_value() );
// TODO 3/3/25: Aimed Shot hits are giving .3 second recution rather than .5
p()->cooldowns.volley->adjust( -p()->talents.bullet_hell->effectN( 1 ).time_value() );
}
};

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