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[Monk] yeet racial formatting #10024

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Mar 3, 2025
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111 changes: 32 additions & 79 deletions engine/class_modules/apl/apl_monk.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -279,8 +279,6 @@ void mistweaver( player_t *p )

void windwalker_live( player_t *p )
{
auto monk = debug_cast<monk::monk_t *>( p );

//============================================================================
// On-use Items
//============================================================================
Expand All @@ -290,28 +288,9 @@ void windwalker_live( player_t *p )
//-------------------------------------------
const static std::unordered_map<std::string, std::string> sef_trinkets{
// name_str -> APL
// DF Trinkets
{ "algethar_puzzle_box",
",if=(pet.xuen_the_white_tiger.active|!talent.invoke_xuen_the_white_tiger)&!buff.storm_earth_"
"and_fire.up|fight_remains<25" },
{ "erupting_spear_fragment", ",if=buff.storm_earth_and_fire.up" },
{ "manic_grieftorch",
",if=!trinket.1.has_use_buff&!trinket.2.has_use_buff&!buff.storm_earth_and_fire.up&!pet.xuen_"
"the_white_tiger.active|(trinket.1.has_use_buff|trinket.2.has_use_buff)&cooldown.invoke_xuen_the_white_tiger."
"remains>30|fight_remains<5" },
{ "beacon_to_the_beyond",
",if=!trinket.1.has_use_buff&!trinket.2.has_use_buff&!buff.storm_earth_and_fire.up&!pet.xuen_"
"the_white_tiger.active|(trinket.1.has_use_buff|trinket.2.has_use_buff)&cooldown.invoke_xuen_the_white_tiger."
"remains>30|fight_remains<10" },
{ "djaruun_pillar_of_the_elder_flame",
",if=cooldown.fists_of_fury.remains<2&cooldown.invoke_xuen_the_white_tiger.remains>10|fight_remains<12" },
{ "dragonfire_bomb_dispenser",
",if=!trinket.1.has_use_buff&!trinket.2.has_use_buff|(trinket.1.has_use_buff|trinket.2.has_use_buff)&"
"cooldown.invoke_xuen_the_white_tiger.remains>10|fight_remains<10" },
// TWW Trinkets
{ "imperfect_ascendancy_serum", ",use_off_gcd=1,if=pet.xuen_the_white_tiger.active" },
{ "mad_queens_mandate",
",target_if=min:time_to_die,if=!trinket.1.has_use_buff&!trinket.2.has_use_buff|(trinket.1.has_use_buff|"
",target_if=min:target.health,if=!trinket.1.has_use_buff&!trinket.2.has_use_buff|(trinket.1.has_use_buff|"
"trinket.2.has_use_buff)&cooldown.invoke_xuen_the_white_tiger.remains>30" },
{ "treacherous_transmitter",
",if=!fight_style.dungeonslice&(cooldown.invoke_xuen_the_white_tiger.remains<4|talent.xuens_bond&pet.xuen_"
Expand Down Expand Up @@ -369,48 +348,37 @@ void windwalker_live( player_t *p )
return concat;
};

//============================================================================

action_priority_list_t *pre = p->get_action_priority_list( "precombat" );
action_priority_list_t *pre = p->get_action_priority_list( "precombat" );
action_priority_list_t *def = p->get_action_priority_list( "default" );
action_priority_list_t *trinkets = p->get_action_priority_list( "trinkets" );
action_priority_list_t *aoe_opener = p->get_action_priority_list( "aoe_opener" );
action_priority_list_t *normal_opener = p->get_action_priority_list( "normal_opener" );
action_priority_list_t *cooldowns = p->get_action_priority_list( "cooldowns" );
action_priority_list_t *default_aoe = p->get_action_priority_list( "default_aoe" );
action_priority_list_t *default_cleave = p->get_action_priority_list( "default_cleave" );
action_priority_list_t *default_st = p->get_action_priority_list( "default_st" );
action_priority_list_t *fallback = p->get_action_priority_list( "fallback" );

// Snapshot stats
pre->add_action( "snapshot_stats", "Snapshot raid buffed stats before combat begins and pre-potting is done." );

// Add Precombattrinkets
pre->add_action( "use_item,name=imperfect_ascendancy_serum" );

std::vector<std::string> racial_actions = p->get_racial_actions();
action_priority_list_t *def = p->get_action_priority_list( "default" );
action_priority_list_t *trinkets = p->get_action_priority_list( "trinkets" );
action_priority_list_t *aoe_opener = p->get_action_priority_list( "aoe_opener" );
action_priority_list_t *normal_opener = p->get_action_priority_list( "normal_opener" );
action_priority_list_t *cooldowns = p->get_action_priority_list( "cooldowns" );
action_priority_list_t *default_aoe = p->get_action_priority_list( "default_aoe" );
action_priority_list_t *default_cleave = p->get_action_priority_list( "default_cleave" );
action_priority_list_t *default_st = p->get_action_priority_list( "default_st" );
action_priority_list_t *fallback = p->get_action_priority_list( "fallback" );

def->add_action( "auto_attack" );
def->add_action( "roll,if=movement.distance>5", "Move to target" );
def->add_action( "chi_torpedo,if=movement.distance>5" );
def->add_action( "flying_serpent_kick,if=movement.distance>5" );
def->add_action( "spear_hand_strike,if=target.debuff.casting.react" );

// Potion
if ( p->sim->allow_potions )
{
if ( monk->talent.windwalker.invoke_xuen_the_white_tiger->ok() )
def->add_action( "potion,if=buff.storm_earth_and_fire.up&pet.xuen_the_white_tiger.active|fight_remains<=30",
"Potion" );
else
def->add_action( "potion,if=buff.storm_earth_and_fire.up|fight_remains<=30", "Potion" );
}
def->add_action(
"potion,if=talent.invoke_xuen_the_white_tiger&pet.xuen_the_white_tiger.active&buff.storm_earth_and_fire.up",
"Potion" );
def->add_action( "potion,if=!talent.invoke_xuen_the_white_tiger&buff.storm_earth_and_fire.up" );
def->add_action( "potion,if=fight_remains<=30" );

// Enable PI if available
def->add_action( "variable,name=has_external_pi,value=cooldown.invoke_power_infusion_0.duration>0",
"Enable PI if available" );

// Define variables for CD Usage (No clue ask Kholer)
// Define variables for CD Usage
def->add_action(
"variable,name=sef_condition,value=target.time_to_die>6&(cooldown.rising_sun_kick.remains|active_enemies>2|!"
"talent.ordered_elements)&(prev.invoke_xuen_the_white_tiger|(talent.celestial_conduit|!talent.last_emperors_"
Expand Down Expand Up @@ -477,6 +445,16 @@ void windwalker_live( player_t *p )
// Fallback
def->add_action( "call_action_list,name=fallback" );

// irrelevant racials
def->add_action( "arcane_torrent,if=chi<chi.max&energy<55" );
def->add_action( "bag_of_tricks,if=buff.storm_earth_and_fire.down" );
def->add_action( "lights_judgment,if=buff.storm_earth_and_fire.down" );
def->add_action( "haymaker,if=buff.storm_earth_and_fire.down" );
def->add_action( "rocket_barrage,if=buff.storm_earth_and_fire.down" );
// earthen racial not implemented yet
// def->add_action( "azerite_surge,if=buff.storm_earth_and_fire.down" );
def->add_action( "arcane_pulse,if=buff.storm_earth_and_fire.down" );

// Trinkets
for ( const auto &item : p->items )
{
Expand Down Expand Up @@ -509,36 +487,11 @@ void windwalker_live( player_t *p )
"storm_earth_and_fire,target_if=max:target.time_to_die,if=variable.sef_condition&!fight_style.dungeonroute|"
"variable.sef_dungeonroute_condition&fight_style.dungeonroute" );
cooldowns->add_action( "touch_of_karma" );

// Racials
for ( const auto &racial_action : racial_actions )
{
if ( racial_action != "arcane_torrent" )
{
if ( racial_action == "ancestral_call" )
cooldowns->add_action( racial_action + ",if=buff.invokers_delight.remains>15|fight_remains<20" );
else if ( racial_action == "blood_fury" )
cooldowns->add_action( racial_action + ",if=buff.invokers_delight.remains>15|fight_remains<20" );
else if ( racial_action == "fireblood" )
cooldowns->add_action( racial_action + ",if=buff.invokers_delight.remains>15|fight_remains<10" );
else if ( racial_action == "berserking" )
cooldowns->add_action( racial_action + ",if=buff.invokers_delight.remains>15|fight_remains<15" );
else if ( racial_action == "bag_of_tricks" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else if ( racial_action == "lights_judgment" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else if ( racial_action == "haymaker" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else if ( racial_action == "rocket_barrage" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else if ( racial_action == "azerite_surge" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else if ( racial_action == "arcane_pulse" )
def->add_action( racial_action + ",if=buff.storm_earth_and_fire.down" );
else
def->add_action( racial_action );
}
}
// CD relevant racials
cooldowns->add_action( "ancestral_call,if=buff.invokers_delight.remains>15|fight_remains<20" );
cooldowns->add_action( "blood_fury,if=buff.invokers_delight.remains>15|fight_remains<20" );
cooldowns->add_action( "fireblood,if=buff.invokers_delight.remains>15|fight_remains<10" );
cooldowns->add_action( "berserking,if=buff.invokers_delight.remains>15|fight_remains<15" );

// AoE Opener
aoe_opener->add_action( "slicing_winds", "aoe opener" );
Expand Down