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I was playing with this old component, and dug a little bit into how it works. I ended up optimizing it a bit, the time to bake decreased from 14s to 10s on a more heavy scene I was testing.
I also took the optimizations of the octree that was made in mrdoob/three.js#21834
I may continue working on it or not, but here are some of future tasks I was thinking to do: