The Zombie Arena game, which is based on ideas and concepts from "Beginning C++ Game Programming" by John Horton.
- C++14
- SFML (x32 version)
- Open Terminal and change the current working directory to the location where you want the cloned directory to be made.
- Download the repository using the instruction.
Before this project will work you'll need to install the SFML graphics library.
Steps can be found here.
After opening the project, go to "Project -> Properties...":
- Select "All configurations" in "Configuration" section;
- In "C/C++ -> General -> Additional include directories" section append the "include" directory of SFML library;
- In "Linker -> General -> Additional library directories" section append the "lib" directory of SFML library;
- Select Debug in Configuration section;
- At the beginning of the "Linker -> Input -> Additional dependencies" section append the string:
sfml-graphics-d.lib;sfml-window-d.lib;sfml-system-d.lib;sfml-network-d.lib;sfml-audio-d.lib;
Enter
for start or pause the game.- Move using
W
,A
,S
,D
. - Look around using mouse.
- Left mouse button for a shot from a gun.
- Collect items (Health, Ammo). Level up.
R
for reload a weapon.Num1
/Num2
/Num3
/Num4
/Num5
/Num6
for level up the player at the start of each level- Fight through Zombie waves.
- Beat your high-score.
Esc
for exit from the game.
Run the included zombie-arena.exe file to play.