Screen to world coordinates conversion using Perspective-N-Points strategy - OpenCV4 solvePnP().
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Updated
Jun 3, 2020 - C++
Screen to world coordinates conversion using Perspective-N-Points strategy - OpenCV4 solvePnP().
Simple camera-to-world (z=0) coordinates transformation via homography matrix, OpenCV, C++. Uses the output from https://github.com/rodolfoap/points-picker
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