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Dev/event member #18
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NicholasPerell
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public void On(InputActionReference inputActionReference, Action onPerformed = null, Action onStarted = null, Action onCanceled = null) | ||
=> On(inputActionReference, _ => onPerformed?.Invoke(), _ => onStarted?.Invoke(), _ => onCanceled?.Invoke()); | ||
public void OnInputAction(InputActionReference inputActionReference, Action onPerformed = null, Action onStarted = null, Action onCanceled = null) | ||
=> OnInputAction(inputActionReference, _ => onPerformed?.Invoke(), _ => onStarted?.Invoke(), _ => onCanceled?.Invoke()); |
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better to make a dup and mark obsolete as to not break existing usages.
StephenHodgson
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Jan 31, 2025
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breaking changes could be mitigated with obsolete overloads
NicholasPerell
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Jan 31, 2025
Bindings/Packages/com.virtualmaker.bindings/Runtime/Bindings.InputActions.cs
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On
method added to subscribe/unsubscribe to the event member of a class object.