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Fix use-after-free in error message construction #217
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mwild1
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lua_pushfstring
can fail (i.e.longjmp
out). We need to clear the OpenSSL error before calling it.There was a problem hiding this comment.
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I'd rather take a potential longjmp (due to memory allocation failure) over consistently using released memory (the current situation).
Nevertheless, I'm happy to amend the patch. But what do you suggest? Allocating a temporary buffer to hold the string also has the potential to fail if lua_pushfstring() may fail. Then what?
I haven't dug deeply into the OpenSSL error handling API docs, but as far as I can tell, if we don't clear the error it just remains on the stack, it doesn't actually "leak".
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We already have the temporary (stack-allocated) buffer
txt
.ERR_error_string_n
copies into that.So the patch really only needs to swap the order of
ERR_clear_error
andERR_error_string_n