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[wpimath] Implement Pose2d and Pose3d rotateAround() #1681

[wpimath] Implement Pose2d and Pose3d rotateAround()

[wpimath] Implement Pose2d and Pose3d rotateAround() #1681

Triggered via pull request January 10, 2025 21:07
Status Cancelled
Total duration 6m 2s
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bazel.yml

on: pull_request
Matrix: build-linux
Matrix: build-windows
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10 errors
Build Windows (native)
Canceling since a higher priority waiting request for 'Bazel-RotateAroundInPoseClasses' exists
Build Windows (native)
The operation was canceled.
Build Windows (arm)
Canceling since a higher priority waiting request for 'Bazel-RotateAroundInPoseClasses' exists
Build Windows (arm)
The operation was canceled.
Linux (roborio)
Canceling since a higher priority waiting request for 'Bazel-RotateAroundInPoseClasses' exists
Linux (roborio)
The operation was canceled.
Linux (native)
Canceling since a higher priority waiting request for 'Bazel-RotateAroundInPoseClasses' exists
Linux (native)
The operation was canceled.
Mac
Canceling since a higher priority waiting request for 'Bazel-RotateAroundInPoseClasses' exists
Mac
The operation was canceled.