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@ritamsarmah ritamsarmah released this 25 Jan 20:30
· 51 commits to master since this release
  • Add blueprint support for event delegates via dynamic delegates. (#16)
  • Update to MAX SDK 11.5.5. (#14)
  • Use JSON serialization to communicate between Unreal and native plugins. (#15)

This release includes the following breaking API changes from 1.x.x:

  • Remove deprecated APIs for SdkConfiguration.ConsentDialogState and AdError.AdFailureInfo (use AdError.Waterfall instead) (#14)
  • Renamed delegate methods for consistency. (#19)
    • OnInterstitialLoadedDelegate -> OnInterstitialAdLoadedDelegate;
    • OnInterstitialLoadFailedDelegate -> OnInterstitialAdLoadFailedDelegate;
    • OnInterstitialDisplayedDelegate -> OnInterstitialAdDisplayedDelegate;
    • OnInterstitialAdFailedToDisplayDelegate -> OnInterstitialAdDisplayFailedDelegate;
    • OnInterstitialHiddenDelegate -> OnInterstitialAdHiddenDelegate;
    • OnInterstitialClickedDelegate -> OnInterstitialAdClickedDelegate;
    • OnRewardedAdFailedToDisplayDelegate -> OnRewardedAdDisplayFailedDelegate;
  • Disabled bitcode support on iOS due to deprecation in Xcode 14. Please check that you've disabled "Support bitcode in Shipping" in your Unreal Project Settings. (#11)