2.0.0
·
51 commits
to master
since this release
- Add blueprint support for event delegates via dynamic delegates. (#16)
- Update to MAX SDK 11.5.5. (#14)
- Use JSON serialization to communicate between Unreal and native plugins. (#15)
This release includes the following breaking API changes from 1.x.x:
- Remove deprecated APIs for
SdkConfiguration.ConsentDialogState
andAdError.AdFailureInfo
(useAdError.Waterfall
instead) (#14) - Renamed delegate methods for consistency. (#19)
OnInterstitialLoadedDelegate
->OnInterstitialAdLoadedDelegate
;OnInterstitialLoadFailedDelegate
->OnInterstitialAdLoadFailedDelegate
;OnInterstitialDisplayedDelegate
->OnInterstitialAdDisplayedDelegate
;OnInterstitialAdFailedToDisplayDelegate
->OnInterstitialAdDisplayFailedDelegate
;OnInterstitialHiddenDelegate
->OnInterstitialAdHiddenDelegate
;OnInterstitialClickedDelegate
->OnInterstitialAdClickedDelegate
;OnRewardedAdFailedToDisplayDelegate
->OnRewardedAdDisplayFailedDelegate
;
- Disabled bitcode support on iOS due to deprecation in Xcode 14. Please check that you've disabled "Support bitcode in Shipping" in your Unreal Project Settings. (#11)