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Fix sRGB backbuffers on the SDL_GPU and D3D11 backends
CI #857: Pull request #240 synchronize by kg
March 12, 2025 09:58 1m 25s kg:srgbswapchain
March 12, 2025 09:58 1m 25s
Fix sRGB backbuffers on the SDL_GPU and D3D11 backends
CI #856: Pull request #240 synchronize by kg
March 12, 2025 09:52 1m 33s kg:srgbswapchain
March 12, 2025 09:52 1m 33s
Fix sRGB backbuffers on the SDL_GPU and D3D11 backends
CI #855: Pull request #240 opened by kg
March 12, 2025 09:46 2m 0s kg:srgbswapchain
March 12, 2025 09:46 2m 0s
MojoShader update for more SPIR-V linker work
CI #854: Commit a44b7e1 pushed by flibitijibibo
March 9, 2025 17:01 1m 33s master
March 9, 2025 17:01 1m 33s
MojoShader update for SPIR-V linker fix
CI #853: Commit 9d56ce1 pushed by flibitijibibo
March 9, 2025 16:19 1m 37s master
March 9, 2025 16:19 1m 37s
CI
CI #852: by flibitijibibo
March 9, 2025 04:32 2m 10s master
March 9, 2025 04:32 2m 10s
SDL: More work to avoid redundant render passes
CI #851: Commit f6d87c7 pushed by flibitijibibo
March 7, 2025 16:33 2m 2s master
March 7, 2025 16:33 2m 2s
SDL: Prepare DrawIndexed for base vertex fallback
CI #850: Commit 2e1e6d8 pushed by flibitijibibo
March 7, 2025 03:52 2m 10s master
March 7, 2025 03:52 2m 10s
replay: Add -fullscreen launch arg
CI #849: Commit c2b9e8f pushed by flibitijibibo
March 6, 2025 23:25 1m 33s master
March 6, 2025 23:25 1m 33s
CI: Add Windows tracing tools to artifacts
CI #848: Commit 6142127 pushed by flibitijibibo
March 6, 2025 14:10 1m 31s master
March 6, 2025 14:10 1m 31s
MojoShader update for SPIR-V consistency fix
CI #845: Commit eac6a80 pushed by flibitijibibo
March 4, 2025 22:38 1m 28s master
March 4, 2025 22:38 1m 28s
dumpspirv: Add a default path when no args are specified
CI #844: Commit b6562b3 pushed by flibitijibibo
March 4, 2025 18:05 1m 36s master
March 4, 2025 18:05 1m 36s
SDL: Always set clear_depth/clear_stencil
CI #843: Commit b6b70ea pushed by flibitijibibo
March 3, 2025 18:08 2m 0s master
March 3, 2025 18:08 2m 0s
25.03
CI #842: Commit 3380083 pushed by flibitijibibo
March 1, 2025 15:54 2m 46s 25.03
March 1, 2025 15:54 2m 46s
25.03
CI #841: Commit 3380083 pushed by flibitijibibo
March 1, 2025 15:52 1m 52s master
March 1, 2025 15:52 1m 52s
CMake: Only build dumpspirv when tracing is enabled
CI #840: Commit 95fe018 pushed by flibitijibibo
March 1, 2025 15:44 1m 42s master
March 1, 2025 15:44 1m 42s
SDL: sample_mask default should be 0
CI #839: Commit e217182 pushed by flibitijibibo
February 26, 2025 23:36 1m 48s master
February 26, 2025 23:36 1m 48s
dumpspirv: Read in parameters, needed for selector preshaders
CI #838: Commit 708936d pushed by flibitijibibo
February 26, 2025 23:07 1m 40s master
February 26, 2025 23:07 1m 40s
SDL: Disable sample mask when mask is -1
CI #837: Commit 50b146e pushed by flibitijibibo
February 26, 2025 15:40 1m 38s master
February 26, 2025 15:40 1m 38s
SDL3 is now the default version!
CI #836: Commit 68f8824 pushed by flibitijibibo
February 12, 2025 15:24 1m 31s master
February 12, 2025 15:24 1m 31s
SDL: Add support for FNA3D_BACKBUFFER_SCALE_NEAREST
CI #835: Commit 6d5fae2 pushed by flibitijibibo
February 5, 2025 01:04 2m 1s master
February 5, 2025 01:04 2m 1s
visualc: Remove obsolete reference to mojoshader_metal.c
CI #834: Commit c2bb1f5 pushed by flibitijibibo
February 4, 2025 15:16 2m 34s master
February 4, 2025 15:16 2m 34s
25.02
CI #833: Commit ccf3ab3 pushed by flibitijibibo
February 1, 2025 15:55 2m 59s 25.02
February 1, 2025 15:55 2m 59s