Add automatic building on push (#1) #48
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name: Build and Release | |
on: | |
push: | |
branches: | |
- master | |
jobs: | |
build-ubuntu: | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v2 | |
- name: Install dependencies | |
run: | | |
sudo apt-get update && sudo apt-get install -y cmake libsfml-dev libudev-dev libopenal-dev libvorbis-dev libflac-dev libxrandr-dev libxcursor-dev | |
- name: Configure and build | |
run: | | |
mkdir build && cd build | |
cmake .. | |
cmake --build . | |
- name: Upload executable | |
uses: actions/upload-artifact@v2 | |
with: | |
name: ubuntu-executable | |
path: build/src/8ChocChip | |
# build-windows: | |
# runs-on: ubuntu-latest | |
# strategy: | |
# matrix: | |
# arch: [x64, x86] # Target architectures for Windows EXE | |
# steps: | |
# - uses: actions/checkout@v3 | |
# - name: Install dependencies (SFML, build tools) | |
# run: | | |
# sudo apt-get update && sudo apt-get install -y \ | |
# build-essential \ | |
# cmake \ | |
# gcc-multilib \ | |
# g++-multilib \ | |
# libtool \ | |
# pkg-config \ | |
# libsfml-dev \ | |
# libudev-dev \ | |
# libopenal-dev \ | |
# libvorbis-dev \ | |
# libflac-dev \ | |
# libxrandr-dev \ | |
# libxcursor-dev | |
# - name: Configure build environment for target architecture | |
# run: | | |
# export TARGET_ARCH=${{ matrix.arch }} | |
# case $TARGET_ARCH in | |
# x64) | |
# # Set compiler and linker for 64-bit Windows target | |
# export TOOLCHAIN=$(command -v x86_64-w64-mingw32-g++-posix) | |
# ;; | |
# x86) | |
# # Set compiler and linker for 32-bit Windows target | |
# export TOOLCHAIN=$(command -v i686-w64-mingw32-g++-posix) | |
# ;; | |
# *) | |
# echo "Unsupported architecture: $TARGET_ARCH" | |
# exit 1 | |
# ;; | |
# esac | |
# echo "Using compiler: $TOOLCHAIN" | |
# - name: Create build directory | |
# run: mkdir build | |
# - name: Configure CMake (cross-compiling) | |
# env: | |
# CMAKE_C_COMPILER: $TOOLCHAIN | |
# CMAKE_CXX_COMPILER: $TOOLCHAIN | |
# working-directory: build | |
# run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=Release -DSFML_DIR=/usr/lib/x86_64-linux-gnu/pkgconfig/SFML.pc # (or adjust for your SFML installation path) | |
# - name: Build | |
# working-directory: build | |
# run: cmake --build . --config Release | |
# - name: Archive Windows EXEs (recursive) | |
# if: success() # Only run if previous steps succeed | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: windows-exe # Generic name (you can customize) | |
# path: build/**/*.exe # Capture all .exe files recursively | |
# build-macos: | |
# runs-on: macos-latest | |
# steps: | |
# - name: Checkout code | |
# uses: actions/checkout@v2 | |
# - name: Install dependencies | |
# run: brew update && brew install cmake sfml | |
# - name: Configure and build | |
# run: | | |
# mkdir build && cd build | |
# cmake .. | |
# cmake --build . | |
# - name: Upload executable | |
# uses: actions/upload-artifact@v2 | |
# with: | |
# name: macos-executable | |
# path: build/src/8ChocChip |