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Add automatic building on push (#1) #48

Add automatic building on push (#1)

Add automatic building on push (#1) #48

Workflow file for this run

name: Build and Release
on:
push:
branches:
- master
jobs:
build-ubuntu:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo apt-get update && sudo apt-get install -y cmake libsfml-dev libudev-dev libopenal-dev libvorbis-dev libflac-dev libxrandr-dev libxcursor-dev
- name: Configure and build
run: |
mkdir build && cd build
cmake ..
cmake --build .
- name: Upload executable
uses: actions/upload-artifact@v2
with:
name: ubuntu-executable
path: build/src/8ChocChip
# build-windows:
# runs-on: ubuntu-latest
# strategy:
# matrix:
# arch: [x64, x86] # Target architectures for Windows EXE
# steps:
# - uses: actions/checkout@v3
# - name: Install dependencies (SFML, build tools)
# run: |
# sudo apt-get update && sudo apt-get install -y \
# build-essential \
# cmake \
# gcc-multilib \
# g++-multilib \
# libtool \
# pkg-config \
# libsfml-dev \
# libudev-dev \
# libopenal-dev \
# libvorbis-dev \
# libflac-dev \
# libxrandr-dev \
# libxcursor-dev
# - name: Configure build environment for target architecture
# run: |
# export TARGET_ARCH=${{ matrix.arch }}
# case $TARGET_ARCH in
# x64)
# # Set compiler and linker for 64-bit Windows target
# export TOOLCHAIN=$(command -v x86_64-w64-mingw32-g++-posix)
# ;;
# x86)
# # Set compiler and linker for 32-bit Windows target
# export TOOLCHAIN=$(command -v i686-w64-mingw32-g++-posix)
# ;;
# *)
# echo "Unsupported architecture: $TARGET_ARCH"
# exit 1
# ;;
# esac
# echo "Using compiler: $TOOLCHAIN"
# - name: Create build directory
# run: mkdir build
# - name: Configure CMake (cross-compiling)
# env:
# CMAKE_C_COMPILER: $TOOLCHAIN
# CMAKE_CXX_COMPILER: $TOOLCHAIN
# working-directory: build
# run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=Release -DSFML_DIR=/usr/lib/x86_64-linux-gnu/pkgconfig/SFML.pc # (or adjust for your SFML installation path)
# - name: Build
# working-directory: build
# run: cmake --build . --config Release
# - name: Archive Windows EXEs (recursive)
# if: success() # Only run if previous steps succeed
# uses: actions/upload-artifact@v3
# with:
# name: windows-exe # Generic name (you can customize)
# path: build/**/*.exe # Capture all .exe files recursively
# build-macos:
# runs-on: macos-latest
# steps:
# - name: Checkout code
# uses: actions/checkout@v2
# - name: Install dependencies
# run: brew update && brew install cmake sfml
# - name: Configure and build
# run: |
# mkdir build && cd build
# cmake ..
# cmake --build .
# - name: Upload executable
# uses: actions/upload-artifact@v2
# with:
# name: macos-executable
# path: build/src/8ChocChip