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Releases: KSP-RO/RP-1

v0.51 for KSP 1.1.3

05 Jul 04:56
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Thanks to Raidernick, Agathorn, SirKeplan, Zarbizaure, and NathanKell.

  • Place and price Raidernick engines.
  • Place and price SmartParts.
  • Place S5.79, S5.66, RD-0225, and KRD-442.
  • Place the 2-person Mk1 can.
  • Fix VA LAS.
  • Place and price two SSTU premade clusters.
  • Place Soyuz LEO Heatshield.
  • Support FRE's FRE-1 and FRE-2 (really!) engines.
  • Update HSF station and lunar milestone contract rewards to balanced them better against each other.
  • Fix level 3 runway sizing typo.
  • Update KSP 1.1.3.

v0.50 for KSP 1.1.2

21 Jun 07:46
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Requires RO v11.1.0 and above

Thanks to PhineasFreak, Temeter, dxdy, Agathorn, SirKeplan, JoseEduardo, stratochief, Zarbizaure, Theysen.

  • Improve Universal Storage support.
  • SSTU place/pricing.
  • Add a string of early satellite contracts.
  • Fix AIES fuel tank costs in starting node.
  • Place and price AIES and KW fairings.
  • Better Forgotten Real Engines support.
  • Tantares fixes.
  • Place Hullcam parts.
  • Fix contract deadlines (were 4x too high since they were made back when KSP took them all in Kerbin days).
  • Add avionics for RSB Agena part.
  • Place/price some Aviation Cockpits parts.
  • Tweak Crewed Karman Line requirements so it shows earlier.
  • Place/Price E-1 engine.
  • Update to latest version of Soviet Engines pack.

v0.49

19 May 04:04
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Thanks to dxdy, Zarbizaure, awang, and NathanKell

For use with RO v11.0.1+

  • Support LE-5 and LE-7 from Forgotten Real Engines
  • Place/price some parts new in 1.1 and 1.0.5.
  • Add a self destruct system to all avionics units, borrowing its basic algorithm from TAC Self Destruct. Note: not available on avionics units on crewed parts. This self destruct system can be activated by menu or by action group and will destroy all vessel parts when triggered.
  • Cost misc aero parts and small tanks.
  • Place/price the Aviation Cockpits parts supported by RO.
  • Require things to go up in the First Flight contract.
  • Readme and netkan fixes.

v0.48 for KSP 1.1.2

10 May 06:01
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Note: This update is, as far as I am aware, save-compatible with careers in RP-0 0.47 / KSP 1.0.5. It is intentionally so, and therefore does not include the save-braking major changes we would like to do; please stay tuned.

Thanks to our contributors Raidernick, awang, stratochief, SirKeplan, chrisl, Zarbizaure, pjf, Ravenchant, Agathorn, and Veskenapper!

  • Improve support for Raidernick parts.
  • Sanify body science multipliers and altitude thresholds.
  • Allow Mercury Flyby contract to occur earlier.
  • Change KCT starting points in sandbox since our points are linear.
  • Fix some Station contract issues.
  • Support Tantares Venera parts, further Tantares fixes.
  • Tweak stock satellite part-requirement chances, fix a typo.
  • Update engine costs a bit (more to come).
  • Tweak proc part costs upward a bit to better represent stage costs.
  • Support Forgotten Real Engines Viking and Vega and RD-843 parts.
  • Moved all LEO-rated heat shields to survivability node.
  • Sanify FASA<->stock LR79 stats.
  • Fix an issue with the Lunar Landing Repeat contract.
  • Place RD-57 and M-1
  • Fix funny or duplicate placement of Soyuz PAO parts.
  • Add more science reports!
  • Update Custom Barn Kit syntax to latest version
  • Use Tier 3 Runway model for all tiers to avoid pothole runways.
  • Support RO v11's new Titan GLV upper stage.
  • Update to KSP 1.1.2!
  • Include a version file.

v0.47 for KSP 1.0.5

19 Mar 06:18
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Thanks to winged7, Zarbizaure, NathanKell, nightingale, chirsl.

  • Revise the RD-270 cost revision.
  • Revise AIES probe core costs to be in line with the Cube core.
  • Place/price SXT airbags.
  • Move BNTR engines to more appropriate node.
  • Sanify solid motor placement; at some point placement got very messed up.
  • Pretty-print altitudes in km for various sounding rocket/x-plane contracts.
  • Fix issue with Successful Reentry contract completing too early (return home didn't check other conditions had been completed).
  • Update control locker plugin to check mass every second rather than only during staging. Less realistic, probably (to the extent tonnage-based limits have a real basis), but less annoying.
  • Fix issue with station contracts.
  • Fix longstanding issue with high-atmosphere X-Plane contract not loading.
  • Add new later-game suborbital X-Plane contract.
  • Standardize rewards among the three suborbital contracts.
  • Up limit of available HSF contracts.
  • Properly place 0.625m X-15-rated tanks.
  • Move AJ10 Advanced to Tier 4 engines (mid 60s) since it now has the AJ10-138 (Transtage) config on it.

v0.46

12 Mar 07:51
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  • Improve Big Gemini support for changes in latest RO (thanks chrisl).
  • Fix an issue with TestFlight flight data not starting at medium levels for the WAC sustainer and the A-4 (V-2) engine.
  • Fix an issue with the stockparts H-1 (thanks stratochief66).
  • Tune pricing of LR89 and LR79.
  • Correct LR87/91 placement and pricing.
  • Show heights in km with numerical separators for easier reading (on sounding rocket and crewed suborbital contracts).
  • Avoid an issue with tier 3 runway max allowed sizes (thanks to Lana Kerman for finding this).
  • Tune proc part pricing: tanks cost slightly more now, and the shielded tank costs a lot more than a regular tank.
  • Increase Moon's spacelow threshold from 100km to 150km.

v0.45

09 Mar 06:37
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  • Fix missing Titan second stage placement (thanks chrisl).
  • Hotfix to work around a Contract Configurator issue with the HSF record contracts for crew count and duration.

v0.44

08 Mar 07:13
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Thanks to winged7 and Zarbizaure! With a typo fix and more to come from g00bd0g

  • Fix up HSF orbital repeat contract requirements to provide good progression.
  • Increase advance and reward amount for HSF lunar flyby.
  • Fix a display issue regarding science cost limits and the R&D facility.
  • Avionics now applied to more parts.
  • Lower number of build rates (in KCT) per facility tier to 1/2/3 not 2/4/6, tweak KCT rates.
  • Scale pad rollout times by pad level, so you need to trade greater capacity vs slower rollout.
  • Add different size limits to the VAB vs the SPH (note there is a display-only bug in 1.0.5 where the Engineer Report displays the limits incorrectly in the SPH).
  • Implement a first pass regarding LEO stations, including placement/pricing, a new node, a new experiment, and new contracts.
  • Move Big Gemini back a node.
  • Fix entry costs of various parts that were set incorrectly in prior pulls.
  • Fix reward and logic of HSF lunar landing repeat contract.
  • Move the Mars/Venus flyby contracts to Milestones.
  • Add HSF crew count and crew duration records. Note: due to a Contract Configurator issue the records only apply in Earth orbit, soon they will track across SoIs.
  • Add HSF lunar landing milestone contract.
  • Tweak HSF Lunar Orbital repeat contract, add a new more-specific-and-harder variant.
  • Fix some issues with Adjustable Landing Gear.
  • Improve SCANsat integration. Contracts now integrate properly with RP-0 and the parts are better placed and priced.
  • Move supersonic-class wings to Supersonic from Mature Supersonic so they can be reached right from the start (after only a single science point).
  • Fix some node movement typos/oversights.
  • Better place large solar panels, move the High Power Electrics node to reflect its proper place.
  • Move AJ10-118K to proper place.
  • Fix place/pricing of RD-0110 and RD-0124.
  • Place/price Otter cockpit, VSR habitat, SXT science nose cone.
  • Fix a typo in crew reports.
  • Allow easy ingame hiding of Non-RP-0 parts, just create a folder in GameData called NoNonRP0 and then delete GameData/ModuleManager.ConfigCache then start the game
  • Place/price GEM-63/63XL.
  • Move AIES command parts to more appropriate places in the tree.
  • Move RTG and Pioneer 10/11 antenna forward to a more appropriate node.
  • Fix up NERVA entry cost and cost.
  • Lower RD-270/270M prices somewhat to be more in line with other Soviet engines.
  • Handle new Agena B and D clones from new RO.
  • Place/price new 1/10th size RCS from new RO.
  • Fix an issue with the Jumo 213E.
  • Fix the starting node ID for fairing sides.
  • Place/price GX-256.
  • Support the VSR version of the RD-108.
  • Place/price the GEnx 287 jet engine.
  • Update B9 support for new parts.
  • Support VSR Mk1 cargo bays in 1.25m and Mk1 formfactors.
  • Replace missing rover body avionics.
  • Improve Mk1 system costing.
  • Support new heat-shielded proc tank from new RO.
  • Place/price SXT NTRs.
  • Now that RO supports TestFlight for all early engines, add TestFlight back to recommended mods.
  • Add ShipManifest to CKAN's recommended mods for RP-0.
  • Round sounding rocket altitudes in contracts and round altitudes/speeds in X-Plane contracts.

v0.43

01 Feb 04:33
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  • Avionics updates for American LV parts, tech node updates for American engine parts. (Thanks Chrisl!)
  • Fix issue with not displaying part requirements in stock satellite contracts. (Thanks ntimpe!)
  • Add more science result text. (Thanks ntimpe!)
  • Add tech requirements for integrated avionics.
  • Make RP-0 play better with filter extensions. (Thanks PhineasFreak!)
  • Increase 2m avionics to 130t.
  • Place and price OLDD Saturn V parts. (Thanks PhineasFreak!)
  • Place a few more SXT parts. (Thanks winged7!)
  • Tweak avionics and mass of some early probe cores for better balance.
  • Update preset to support KCT 1.3, take advantage of new multiple-pad support.
  • Changed life support resources to require Survivability, not Early Capsules (this allows life support in X-15 parts).
  • Fix some nodes that could unlock with any parent.
  • Size limit "parts" now have size limit in title. Add a silent bonus to PF fairing base and thrust plate in TL2 to support Saturn I-style stages.
  • Place and price NK-9 and NK-9V (and fix price and placement of SXT Blok V).
  • Increase level 2 pad limit to 800t.
  • Place/price VSR VA capsule.
  • Place/price a generic Apollo-era docking port.
  • Remove duplcate specializedControl node, add titles and descriptions to the avionics nodes.

v0.42

28 Dec 03:19
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  • Place and price CryoEngines mod.
  • Make crewed Mars/Venus flyby contracts declinable.
  • Fix placement of the Blok V engines (should not be in Supersonic Flight).
  • Make sure EVA vessels don't have locked controls.