Releases: WeakAuras/WeakAuras2
Releases · WeakAuras/WeakAuras2
2.7.10
2.7.9
2.7.8
2.7.8 (2018-09-14)
Highlights
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New batch creation mode for auras from templates
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You can now drag multiple auras at once in the options screen
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The options now remember the last aura you looked at when you open them again
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You can now directly create auras inside of groups
Commits
Allen Faure (14):
- revert back to lazy aura environment creation
- Create an Aura Environment for group regions as well.
- remove extra newline
- move aura_env initialization flag out of aura data
- move helperfunctions and aura_env support into 1 file
- replace %DATE% placeholder with the actual date
- remove WeakAuras.Copy
- convert is-elseif chain to table access
- simplify LibButtonGlow integration
- blame next stack level for bad args to RegisterRegionOptions/Type
- remove unnecessary computation
- remove many upvalues
- split profile support into separate file
- delete conditions for trigger before changing optiontriggerchoices
Benjamin Staneck (9):
- add a reminder to the toc
- add new files to the locale scraper
- remove unused code
- add FindBaseSpellByID to luacheck
- move data fields to the correct place
- print profiling data to frame
- simply printPrefix
- make prints prettier
- add a highlights section to the changelog
Buds (13):
- fix DBM trigger
- templates: add some spells for druid
- options re-open with last selection(s) fix error in WeakAuras.Setdragging() called with no parameters and more than one button selected
- moved iteration on selected items in WeakAuras.SetDragging
- multi-select dragging show WA logo as icon
- multi-selection dragging changed to show 1 button "x auras selected" fix "expand button" update of source group
- updated tooltip for multi-selection
- while dragging don't show more than 3 buttons added have alpha effect on third button
- fix picking of single aura drag&drop rename "data" in "children" purge commented code
- multi-selection drag & drop
- fix spirit bomb template
- fix templates with auras buffed/debuffed
- Templates Batch creation + make new auras in a group (#680)
Infus (19):
- Fix BigWigs trigger
- Guard against base spell being nil
- Workaround another Blizzard bug with text handling
- Adjust the alpha of nearly invisible regons while the Options show
- Fix a few bugs
- Modernize Buffed/Debuffed conditions to Active
- Fix Count not zero error for Combat log triggers
- Fix Cooldown Progress for Void Eruption/Void Bolt
- Fix imports of pre version 7 auras
- Check IsSpellKnown for Cooldown Progress (Spell) and Action Usable
- Fix custom texts showing up on the wrong aura
- BuffTrigger: Show "Buffed/Debuffed" condition only for ShowOn: Always
- Fix Overlay Cost of Cast interaction with SetMaxProgress
- Ensure that Modernize never decreases the internalVersion
- Fix regression in Conditions
- Revert back to lazy aura generation
- Fix TriggerTemplates with triggers from template data
- Fix running of conditions functions for fallback states in another case
- Fix regressions in profiling code
Leon Solis III (1):
- Remove the minus one from GetNumSubgroupMembers() during WA_IterateGroupMembers() since it now returns a 4 (max) in a party.
2.7.7
2.7.6
2.7.6 (2018-09-05)
Benjamin Staneck (4):
- fix a typo
- fix extra space in error string
- replace GetHeight with GetStringHeight
- localize forbidden() print
Buds (4):
- update hunter spells
- merge with #666
- Templates: rename "Cooldowns" to "Abilities" & fixed warrior spellids
- Templates fixes > fix totem glow > typo in a description > new "overlayGlow" subType for spells with procs > added and fixed a few spells
Infus (10):
- Don't schedule a CooldownScan if the remaingtime can't decrease anymore
- Fix another regression in condition test functions
- Fix conditions ui
- Fix regression in condition checks
- Fix BuffTrigger conditions for Buffed/Debuffed
- Make conditionTests test functions
- Fix hybrid sort mode with cloning auras
- Tweak SetTextOnText to not set the text if the text is already set
- Add UnitOnTaxi to vehicel load option
- Conditions: Change what we do for hidden auras
emptyrivers (1):
- cleanup trigger data (#666)
2.7.5
2.7.5 (2018-08-29)
Allen Faure (1):
- block xpcall as well as pcall
Causese (1):
- adds worlddrop trinkets to templates
Infus (5):
- Add default values to Condition properties and fix a few nil errors
- Overlays: Only use up to 7 drawlayers for overlays
- Fix Cooldown Ready trigger
- Unit Characteristics: Fix UnitIsUnit condition
- Tweak Spell widget a bit more
2.7.4
2.7.3
2.7.3 (2018-08-26)
Allen Faure (2):
- add (external) version to metadata category
- Ensure that Options Frame exists before commiting to an import job
Benjamin Staneck (10):
- point out new features
- make the new category labels full width
- replace FRIZQT everywhere
- use the STANDARD_TEXT_FONT instead of FRIZQT for the new aura frame
- add a little more spacing to the new category labels
- change new labels from yellow to WoW gold
- more wording changes to template descriptions
- a few wording changes for templates
- add a few nil checks to icon picker
- add talent checking to inputs
Buds (4):
- templates: use a more generic term for glow => highlight (#669)
- Templates Fixes (#664)
- Fix templates for all regionTypes (#661)
- add conditions to templates (#587)
Infus (13):
- Fix crop for Circular Progress Textures
- Fix regression in Copy Conditions to All
- Fix PvP Talent Load condition
- Add conditions to normal custom and tsu triggers
- Add a tooltip to the "Set Parent to Anchor" option
- Apply Smooth Progress also to time based progress
- Fix Copy Settings not closing the context menu
- Add a "exact match" for spell ids option to a few triggers
- Fix whitespace
- Simplify code
- Hide Copy Url Box on hiding, so that it is hidden when clicking on items
- Fix typo in icon
- Fix focus for "Copy Url"
InfusOnWoW (1):
- Conditions: Add AND/OR combinations to conditions (#663)
2.7.2
2.7.2 (2018-08-13)
Infus (5):
- Don't run the tsu trigger function to decide CanHaveTooltip
- Fix fallback code for disabled region plugins
- Fix Conditions being unable to set width/height
- Fix for masque skinning of buttons not in a group
- Fix framelevel of first aura in a group
Zinoh (1):
- Let Masque Skin the Glow (#645)