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feat(3ds): WIP adding 3DS compatibility #84
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@@ -724,7 +724,7 @@ static bool parseUrlAddrFromRtspUrlString(const char* rtspUrlString, char* desti | |||
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// SDP attributes are in the form: | |||
// a=x-nv-bwe.bwuSafeZoneLowLimit:70\r\n | |||
bool parseSdpAttributeToUInt(const char* payload, const char* name, unsigned int* val) { | |||
bool parseSdpAttributeToUInt(const char* payload, const char* name, uint32_t* val) { |
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Is unsigned int
16 bits on 3DS or something?
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I'm debugging it but it seems that yes with only 3DS devkitpro installed. Don't know how it passed with WiiU, it may be this different...
CMakeLists.txt
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target_compile_definitions(moonlight-common-c PRIVATE HAS_SOCKLEN_T) |
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This stuff will obviously need to be reverted before merge
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Sorry, yes : a little mess with my submodules and pushed branch
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