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Journey-like sand in OpenGL

This is my final project for TDT4230, accounting for 20% of my grade. In it, I endeavour to create sand similar to the game Journey in OpenGL, inspired by this GDC talk.

How to build

On Linux:

git clone --recursive git@github.com:solbjorg/opengl-sand.git
mkdir build
cd build
cmake ..
make
./glowbox

Result

This progress gif shows most of the effects added to the scene:

The glitter has been cranked up to make it more visible.

Credit

I was entirely focused on implementing the graphical effect in OpenGL. Models and textures were lifted from Atwood Deng's similar Unity project, found here, used according to the CC-BY-SA-4.0 license, share-alike being satisfied through my use of the GPLv3 license.

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  • C++ 88.1%
  • C 11.2%
  • GLSL 0.6%
  • CMake 0.1%
  • Objective-C 0.0%
  • Shell 0.0%