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Economy Configuration
Ren edited this page Aug 18, 2019
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» Home » Economy » Configuration
- payments: Configuration settings affecting paying money
- maximum-distance: The maximum distance players may be from each other in order to transfer money via /money pay (or /pay). In order to set this to effectively global, set it to a really big number.
- currency: Configuration settings related to currencies
- default: The default currency used where none is specified. This is required for a number of integrations, including Vault. You should make the currency in-game, before setting this and restarting the server.
- dynamic-exchanges: These settings relate to dynamic currency exchanges (i.e. the rate changes depending on how much people exchange the currency)
- rate-change: This is the amount the rate on a dynamic exchange should change with every transaction. The rate is calculated as the amount converting from, divided by the amount converting to, and is local to the dynamic exchange sign.
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money_hidden id
: Should be the size of the maximum amount of players, or disabled if money character card field is not in use -
money_hidden character_id
: Should be the size of the maximum amount of players, or disabled if money character card field is not in use -
rpkit_currency id
: Should be the size of the amount of currencies in use -
rpkit_currency name
: Should be the size of the amount of currencies in use -
rpkit_wallet id
: Should be the size of the maximum amount of players