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Professions Configuration
Ren edited this page Apr 20, 2022
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» Home » Professions » Configuration
- default: The default settings before professions are applied
- crafting: Default amounts and qualities for crafting. Materials may be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- MATERIAL:
- amount: The amount of the material that is crafted by default.
- quality: The quality of the item that is crafted by default. Must be configured in Item Quality/Configuration
- MATERIAL:
- smelting: Default amounts and qualities for smelting.
- MATERIAL:
- amount: The amount of the material that is smelted by default.
- quality: The quality of the item that is smelted by default. Must be configured in Item Quality/Configuration
- MATERIAL:
- mining: Default amounts and qualities for mining.
- MATERIAL:
- amount: The amount of the material that is mined by default.
- quality: The quality of the item that is mined by default. Must be configured in Item Quality/Configuration.
- MATERIAL:
- crafting: Default amounts and qualities for crafting. Materials may be found at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- professions: Each section here will be loaded as a profession.
- profession:
- levels: Profession levelling related settings
- max-level: The maximum level a character may reach in this profession
- experience: Profession experience related settings
- formula: How much experience should be required to reach a certain level in the profession. This is in total, including previous levels, so putting a higher level in should always result in a bigger number than a lower level.
- items: How much experience should be gained by performing actions
- crafting: Crafting items experience
- MATERIAL: The amount of experience that should be gained by crafting MATERIAL
- smelting: Smelting items experience
- MATERIAL: The amount of experience that should be gained by smelting MATERIAL. This should be the result of the smelting (not the ingredient)
- mining: Mining items experience
- MATERIAL: The amount of experience that should be gained by mining MATERIAL. This should be the drop (not the block) so for example, COAL, not COAL_ORE.
- crafting: Crafting items experience
- crafting: Profession amounts and qualities for crafting
- level: The level, e.g. '3'
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden)
- amount: The amount crafted
- quality: The quality produced
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden)
- level: The level, e.g. '3'
- smelting: Profession amounts and qualities for smelting
- level: The level, e.g. '3'
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden). Should be the result material (not the ingredient)
- amount: The amount smelted
- quality: The quality produced
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden). Should be the result material (not the ingredient)
- level: The level, e.g. '3'
- mining: Profession amounts and qualities for mining
- level: The level, e.g. '3'
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden). Should be the drop (not the block), for example COAL, not COAL_ORE.
- amount: The amount mined
- quality: The quality produced
- MATERIAL: The amount and quality of the material produced at the level (and higher until overridden). Should be the drop (not the block), for example COAL, not COAL_ORE.
- level: The level, e.g. '3'
- levels: Profession levelling related settings
- profession:
- profession-change-cooldown: The cooldown, in seconds, for how frequently someone may change their profession. Cooldown starts when a profession is set, and limits when the next unset can be used, so if you are using multiple professions, you may set them all once, and change one at a time after the cooldown expires. This does not apply when used on another player, so staff may unset/set professions without cooldown on other players.
- max-professions: The maximum amount of professions a player may have. If multiple professions have an override to amount, the greatest one is used. If multiple professions have an override to quality, the one with the best durability modifier is used.
-
rpkit_character_profession_change_cooldown id
: The maximum amount of players -
rpkit_character_profession_change_cooldown character_id
: The maximum amount of players -
rpkit_character_profession_experience id
: The maximum amount of players -
rpkit_character_profession id
: The maximum amount of players -
rpkit_profession_hidden id
: The maximum amount of players -
rpkit_profession_hidden character_id
: The maximum amount of players
rpkit.professions.command.profession.list:
description: Allows listing professions
default: true
rpkit.professions.command.profession.set:
description: Allows setting professions
default: true
rpkit.professions.command.profession.set.other:
description: Allows setting professions for other players
default: op
rpkit.professions.command.profession.unset:
description: Allows unsetting professions
default: true
rpkit.professions.command.profession.unset.other:
description: Allows unsetting professions for other players
default: op
rpkit.professions.command.profession.view:
description: Allows viewing professions
default: true
rpkit.professions.command.profession.view.other:
description: Allows viewing professions of other players
default: op
rpkit.professions.command.profession.experience.add:
description: Allows adding profession experience
default: op
rpkit.professions.command.profession.experience.add.other:
description: Allows adding profession experience to other players
default: op
rpkit.professions.command.profession.experience.remove:
description: Allows removing profession experience
default: op
rpkit.professions.command.profession.experience.remove.other:
description: Allows removing profession experience from other players
default: op
rpkit.professions.command.profession.experience.set:
description: Allows setting profession experience
default: op
rpkit.professions.command.profession.experience.set.other:
description: Allows setting profession experience for other players
default: op
rpkit.professions.command.profession.experience.view:
description: Allows viewing profession experience
default: true
rpkit.professions.command.profession.experience.view.other:
description: Allows viewing other players' profession experience
default: op
If you are using PlaceholderAPI, you may use the following placeholders:
Placeholder | Description |
---|---|
%rpkprofessions_professions% |
A list of the player's current professions, comma-separated |