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Play Testing and Feedback

Lachie Hines edited this page Oct 6, 2021 · 7 revisions

Testing Feedback

  • In the coming weeks, more playtesting will be conducted. This page acts as a way to collate all the feedback we receive in order to document and display changes being made as a result of direct feedback
  • This page will also track which Trello cards and tasks get made as a direct result of

Play Testing 1:

  • This first playtesting sessions aim was to gauge more general feedback (as opposed to more specific details) relating to the overall enjoyment of the game, how the controls felt, and initial impressions

Feedback Form:

Feedback Answers:

Feedback Summary:

  • Overall feeling and design of the game was good
  • Ball mode, before playtesting discussions were had about if ball mode was needed in the game but feedback from this playtest has shown that many people liked the feel and play of ball mode so efforts will be made to keep it and include more puzzle designs around it
  • Rolling around was the main feature many testers enjoyed
  • The main concern was many people gave feedback about climbing and falling off objects. This is the key takeaway point from this round of playtesting

Trello Cards:


Play Testing 2:

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