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Cold Stream 2 South Pine Bridge
Derpduck edited this page Sep 20, 2021
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6 revisions
Vanilla: 600
Zonemod 1.9.X: 600
Rework: 600
Vanilla: Static
Zonemod 1.9.X: N/A
Rework: 82% - 100%
- Ban range starts just before the event.
Vanilla: N/A
Zonemod 1.9.X: No Event
Rework: 120
- Remove the static tank - tanks can now spawn anywhere.
- Made the hittable rock spawn in a consistent and accessible position, since the trigger for it falling no longer happens.
- Increased the delay between exploding the barrels and the event starting.
- Prevented the event explosion from damaging players.
- The event will stop once survivors reach the door at the end of the tunnel.
- Added an ammo pile in the truck by the alarm car.
- Fixed the hittable rock not spawning due to global
prop_physics_multiplayer
fix. - Added 2 hittable dumpsters before the event.
- Blocked survivors getting out of bounds behind a fence before the event (replaces TLS clip).
- Blocked survivors from skipping the event by jumping over the tent / fence.
- Blocked players from going out of bounds above the end tunnel.
- Prevented a stuck spot on the ambulance one way drop fence.
- Blocked LOS under humvees.
- Solidified trash bags by the event.
- Solidified non-solid fences by the event.
- Added a rock in the valley before alarm car.
- Added rocks in the valley before the event.
- Added boxes on the platform above the end saferoom.
- Event alarm sound fades out after a few seconds.
- Removed bright light in the tunnel.
- Removed TLS clips:
- Clip on fence before the event (replaced).
- Added infected ladders to get over fence before the event.