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The Sacrifice 3 Port

Derpduck edited this page Sep 20, 2021 · 14 revisions

The Sacrifice Maps

  1. Docks
  2. Barge
  3. Port

Distance Points

Vanilla: 700
Zonemod 1.9.X: 700
Rework: 700

Tank Ban Range

Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A

Event Horde Limit

Vanilla: N/A
Zonemod 1.9.X: N/A
Rework: N/A


Director & Event Modification

  • Removed the RNG from the finale, the order of events on the finale is now consistent and the same for both teams. The new behaviour is:
    • First button: Horde first, then tank (was previously a 50/50 chance of horde or tank first).
    • Second button: Horde first, then tank (was previously a 50/50 chance of horde or tank first).
    • Last button: Spawns a tank very soon after being pressed, with no horde (unchanged).

Developer Note: Activating multiple generators will still behave in the same way, just acting as if the RNG had rolled the order specified above.

  • The finale now ends when the button on the bridge is pressed, removing the need to sacrifice a player at the end.
  • Removed the requirement for at least 2 survivors to be alive for the finale to continue.

Map Items

  • Fixed finale pills disappearing.

Ammo Piles

Hittables

Exploits Blocked

Out of Bounds

Stuck Spots

Nuisance & Quality of Life Changes

  • Disabled jukebox to prevent trolling.
  • Solidified awning on the store.
  • Added missing glass to vehicles.

Props

Ladder / Elevator Attack Nerf

Map Sounds

Particles and Visual Effects

  • Removed the washed out color correction in the generator building.
  • Remove the washed out color correction in the bar building.

Clips

Triggers

Ladders

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